Python gets out of your way and just lets you just program. It’s a great language for rapid prototyping and rapid development, even if it isn’t great for computationally intensive tasks (such as raytracers, etc etc)
If people want to have a look at some of the projects I’ve done with Python (Kohonen Self Organizing Map, simple raytracer etc) have a look here – I plan on writing them up into a comprehensive introduction to each of the topics listed there, but that’s for the future.
The main piece of advise I can give is just experiment, failure isn’t a big thing, and stay glued to Google when you have problems – if you have a problem, chances are someone else has had it at some point too
Good luck, and if you think I can help feel free to ask!
