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How I did it: Worked with some amazing friends and just kept faith in my heart. We worked for hours on designs, the feel of the game mechanics, standing in front of a mirror with the weapon and talked to countless people on how to improve this concept.
Lessons & tips: Don't give up, try every avenue available to you.
Resources: Kickstarter.com, a few artists, some start up money (not much), hours of arguing (strategies, design, planning)