How to learn how to play Dungeons and Dragons
How I did it: I joined a game a while back (FINALLY), and not only did I get to play
for several weeks in the 3.5 addition, my GM decided to switch over to
4.0 once it became available late last year (2008). I have to say that
since we've made the switch, it's actually been easier to play. Instead
of having to worry about Cleric and Fighter sheets and skills and feats
and whatever (I was attempting to learn my way into Paladin as my
character's schtick, and so was cross-classing). We have six players
and the GM is always fair and pulls no punches (even if we're rolling
really crappy).
Lessons & tips: *The DM/GM/ST has the final call. Seriously. Don't hold up the game with arguing. Talk after game if you still disagree.
* The whole reason why we're playing is so we can have fun being someone else for a little bit. However, if your 'fun' is killing everyone else's, including the GM's, you may want to re-think your character (or how you're gaming) a bit.
* Bribing the GM with food, drink, or volunteering to clean up after game ALWAYS WORKS IN YOUR FAVOR. Always! :)
Resources: The Character Creation Generator, Beta, directly from the Wizards of the Coast's web-site.
