Andrew McAdam in Cambridge is doing 35 things including…

create my own computer game


 

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Andrew McAdam has written 8 entries about this goal

Tutorials on youtube for this

I’ve produced a number of tutorials showing how to use Blitz Basic to write your own game.
http://www.youtube.com/amcadam26

It shows you how to write a space invaders style game, I’m now starting a new series on writing a platform game.



New YouTube series for teaching games programming

Hi All,

I’ve started to produce a series of beginners tutorials for teaching you how to write games using the Blitz Basic programming language.

You can see the videos at: http://www.youtube.com/amcadam26

and the demo of Blitz Basic can be downloaded from:
http://www.blitzbasic.com

I’ll be adding many more videos soon, so keep an eye on it, and good luck with all your projects.



I just remade Space Invaders

I’ve just finished a remake of Space Invaders

Download it from:

http://www.savefile.com/files/1433926

I programmed it in Blitz3D
www.blitzbasic.com

Check out my games development blog at:
http://coffeeinduced.wordpress.com



Feels really good to release something people like

I released my game, and good some good feedback. Will now get working on more games.



Finally released my game

I’ve just finished off my little side project – “Bomber”

You fly a bomber plane over cities dropping bombs trying to level each city to the ground.

There are two missiel launchers that fire missles you need to avoid, you can however bomb the missile launchers.

Download: (includes source)
http://homepage.ntlworld.com/andrew.mcadam/bomberV1.0.zip



Aiming to release one tonight....

check my blog at: http://coffeeinduced.wordpress.com later tonight as I’m planning to finsally release a little game I’ve been working on for a while. I keep meaning to work on it, then getting bored and doing something else, but I think tonight might be the night!



It's a start

Made one very simple game based on asteroids. Get it from: http://www.coffeeinducedgames.co.uk



nearly did it once

I actually got an offer to have a game I was writing published. It was the first full game I’d tried writing but never completed it due to the programming to put in the features the publisher wanted being too difficult for me at the time. I think I can get round that now though and feel it’s time to start a new project. It’s just deciding what type of game to write.



 

I want to:
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