Dear 43 Things Users,

10 years after introducing 43 Things to the world, we have decided we have met our last goal: completing the incredible experience that has been 43 Things. Please join us in giving one last cheer to all the folks who have shared their goals with the world, as well as all the people who have worked at The Robot Co-op to build this incredible website. We won a Webby Award, published a book, and brought happiness to a lot of people.

Starting today, 43 Things users can export their goals and entries from the site. Starting August 15, we will make the site “read only”. 43 Things users will still be able to view the site and export their content, but we won’t be taking any new content from users. We hope to leave the site up for folks to see and download their content until the end of the year. Ending on New Year’s Eve takes us full circle.

It has been a long ride (one of our original goals was to "build a company that lasts at least 2 years” - we beat that one!) While we wish the site could live on, it has suffered from a number of challenges - changes in how people use the site, the advertising industry, and how search engines view the site. We wish the outcome was different – but we’ve always been realistic about when our goals are met and when they aren't.

As of today, you will be able to download your goals and entries. See more about that on the FAQ page. Thanks for 10 great years of goal-setting and achieving.

- The Robots.

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websaresticky in Omaha is doing 40 things including…

create the perfect Sim City

2 cheers


websaresticky has written 1 entry about this goal

Oh The Frustration

Sim City is not an easy game, no matter how old the game is (i have two versions myself), the game will never cease to be difficult.

First, you start off with choosing your land, its name, and (like most people) start off with the Easy, taking $20,000. Thats a nice hunk of change… but you soon learn that it helps nothing.

Your money goes everywhere except where it started, your wallet. Your wallet will be empty within a year or three. Thats not good, because this game can go as long as you want. The furthest i think i’ve had a city was from year 1900 – 3000+. Anyway. The money’s gone because it goes to the police, roads, and fire department. (and with some newer Sim City games: Education, Health and Mass Transit.) It also goes to building your city, your Residentials, Commercials and Industrials all seem to be cheap, but they aren’t. Then, theres the problem of the weather/tragedy disasters. I’m talking about if Bowser Koopa decides to take a lovely and destructive stroll around your city, or if Hurricane Emily decides to come and turn into a Twister, or if a plane decides to crash. All problems that your money goes toward.

Then… theres that dreaded “T” word that pops up every year: Taxes.

Sims hate them because they have to pay them, but they never do.

You (the mayor) hate them because no one pays them, leaving you with little to no money for you to help you expand your city.

oh joy!

then, theres the times when you have no idea how your going to reverse the sudden downfall of your money without raising taxes to unheard of proportions, causing your city to pack up and leave.

Oh, no, no, no. Sim City is not an easy game.

So for once… i’d like to have a perfect city where they will pay their taxes, and have nice homes, and not have a steady decline of money, but a steady incline. I’d like to make it a metropolis. I’d like to gather enough money so i can fill up the entire city! And not just the practice cities either. I want to fill up a city that was entirely created by me.

is that too hard to ask for Sim City? is it? oh, the frustrations!

(Picture: Thats, What I Call, “Ghetto” Sim City thats on my Super Nintendo System.

websaresticky has gotten 2 cheers on this goal.

  • Alecto cheered this 9 years ago
  • chase cheered this 9 years ago


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