Or maybe not. The single-player missions were a mess. Roughly half the Terran missions, you were up against fellow Terrans, which took away the excitement of using your new units against the Zerg or the Protoss. The Protoss missions were OK. Nothing to write home about. The Zerg missions? Ugh! They were either brain-dead easy or insanely hard. I put off playing the final three Zerg missions for close to two years now. They rank up there among the hardest missions I’ve ever played in any RTS. (Well, except maybe that final Survivor mission in KKND2.) Good thing the enemy AI wasn’t that good. Otherwise, those missions in particular would have been practically unwinnable. Rusty as I was, I forced myself to finish this thing before SC2 comes out in December(?).
Glad its all over. Well, I did skip over the bonus level. That can wait. The important thing was finishing the final mission. That’s what matters.
Onward to StarCraft II!
FINALLY! Snagged it after putting it off for two years. That was one tough level where they sent you wave after wave of battle cruisers, guardians, ultralisks, etc. Had to strike hard and strike fast! Drop points had to be precise. Proper timing was of the essence and meant the difference between victory or annihilation.
Nothing really fancy. Took out the bases one by one. Used 8-10 overlords loaded with 4 hydralisks each. Backed by a few queens to take out the siege tanks and enemy ultralisks.
To fend off enemy attacks, I plagued attacking squads with defilers to weaken them. I had to keep the economy going while doing all that.
Finally, I cleared the area around the overmind with close to a dozen upgraded guardians. Had to do this from the north end. A dozen ultralisks kept enemy lurkers busy while my templars killed the overmind.
Really tough level. One or two (?) to go!
Third time’s the sweetest. I finished Bard’s Tale 1 unofficially, on June 1989. Alas, the floppy disks are long gone. I finished it again about a decade ago, but my hard drive was zapped. This time it’s for real, and I’ll be keeping backups of my characters.