How to write and illustrate a comic book
"I drew a lot."
How I did it:
Around the beginning of 2008, my boyfriend and I started coming up with this comic. I filled up half a sketchbook with doodles and notes; we kicked the story back and forth.
Then I started drawing.
And then I started scanning drawings and working on them in Illustrator.
Then I blew half a year or so making a Tarot deck and doing some consulting on an animated music video. When I was done with those things I leapt back into drawing the comic. Finally, the day arrived: I had the first 20 pages of the 32-page first chapter complete, a comfortable enough buffer to put up two pages a week.
So the website, at last, went online.
A few months later I finally got all of the first chapter finished. Sometime today the second proof of the bound volume will be at my door, thanks to Lulu.
Lessons & tips:
Be comfortable with your drawing and with your medium. You'll have to draw a hell of a lot.
Planning is awesome; overplanning sucks. There's a point where you have to stop planning and get down to the business of cranking out pages. It doesn't matter if some plot point on page 40 isn't nailed down when you haven't even drawn page 5 yet!
Draw out a template for your pages with the image area and markers for the panel gutters you'll be using a lot.
Get the lettering done first on a page, then draw around it - that way you won't have to cram the dialogue in as an afterthought.

