I am currently in a game that is D&D 3.5 addition. I am (at the time of this post) a Level 2 Fighter, who is now for their Level 3 picking up a bit of Cleric. Why? Because in order to work my way into my desired class (Prestige Paladin), I need some levels in Cleric.
This game, I believe, is probably going to kill my character, and not just because the monsters are tough (they are), but of the group I’m with. I’m a Lawful Good character that’s human, thrown into a dungeon-style mystery campaign with a dark elf (or a half- dark-elf, not sure) who sings (Bard?) and loves poisons. We have two thieves who are human, but I think one’s a thief for the money and one’s actually an assassin. We have another fighter, human, but she’s all about the killing everything, and then we have our healer, who is CRAZY and talks to things that aren’t there.
...hence why I’m taking levels in Cleric (second reason), in case he bites it, as he is our chewy center.
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So far, the camaraderie isn’t that bad from an OOC stand-point, but from an IC stand-point I know if I become a paladin, I’m not supposed to willingly hang with evil people. I’m not sure how to get around that at all, because if I don’t hang with them, then my character is over anyway.
Also, we all started the campaign dead, and then we meet each other… so I have no idea what we’re playing.
We got to deal with shadow tentacle monsters, kobolds, monsters that rip their skin back when they yell, and man-sized bees? Dire or Demonic Man-Sized Bees? And enough rats to make a serious rat-flail.
I’m enjoying it thus far, but the numbers are still bothering me. The hope is, by cross-classing Cleric, I can learn about spells a bit, too.
The character worships Kord, and the domains I’ve chosen are Luck and Strength. Makes sense.
Did I mention one of my group inadvertently helped to get me possessed?
- Peace.